An assassination in the Elven Court; an orphaned infant Princess; and twelve mages who have sworn to protect her.
The Elven court has tasked the Nightshade Guild with keeping Princess Ameria protected until the assassins are found and the Kingdom is stabilized. When word gets out that the Elven Kingdom is vulnerable, everyone wants to get their hands on the orphan. It will take them all to stay one step ahead of the creatures hunting the Princess.
Isla Ryan's magic was as much a part of her as breathing. When her powers are stolen along with the rest of the Guild's she's desperate and will do anything to get her magic back. When a spell to restore her magic goes awry, she's sent back to 1711 when her friends were killed by witch hunters. She knows she can't change time but can she walk away without helping them?
The Guild only has some power when they've located the one who stole their magic. In this exciting conclusion of chapter two, all the mages, their partners, and their familiars will come together to face the enemy. The odds of everyone surviving aren't very good but together they'll face whatever is sent their way.
In the heart of a battle against a formidable vampire, Isla and Killian find themselves inexplicably transported from their modern-day world to the swinging times of 1952. Stranded without a means to return, their shock turns to despair upon encountering the Elven Queen, Ameria, who unveils a startling truth: over a decade has slipped by, leaving their world ravaged by an impending apocalypse.
In a daring attempt to set things right, Ameria presents a perilous plan, teetering on the edge of uncertainty. Their only chance lies in biding their time within the confines of the past, avoiding any interference that could irrevocably alter the future. But as they navigate this unfamiliar era, the temptation to intervene grows stronger, challenging their resolve in ways they never anticipated.